This page describes today's playtest build. Values may change during playtests.
Tactics changes how hard you hit with any weapon, bow or bare fist.
Effect on damage
| Tactics | Damage |
|---|---|
| 0 | 50% |
| 25 | 75% |
| 50 | 100% |
| 75 | 125% |
| 100 | 150% |
The rule is: damage × (1 + (Tactics − 50) ÷ 100). Below 50, Tactics lowers your damage.
Gains
Tactics is checked each time you land a hit. Your chance on that check is your Tactics ÷ 100.
Training
Corwin the weapons master trains Tactics up to 30. The default starting pick puts 50 points in it. See Skills overview.
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