Wiki / Skills

Skills

How skills rise by use, and what each combat and healing skill does.

  • Skills overview

    There are no classes or levels. Skills rise by use, up to 100 each and 700 in total.

  • Swordsmanship

    The skill for swords and axes, and the short sword's three abilities.

  • Mace Fighting

    The skill for maces, clubs, hammers, war axes and staves, which wear armour down faster.

  • Fencing

    The skill for daggers and spears, including the dagger every new character carries.

  • Archery

    Bows and crossbows, arrows, shooting on the move, and the short bow's three abilities.

  • Wrestling

    Fighting with your fists, and your defence when you hold no weapon.

  • Parrying

    Blocking blows and arrows with a shield.

  • Tactics

    Tactics raises or lowers the damage of every blow you land.

  • Anatomy

    Knowing where to strike and how to bind a wound. Anatomy adds to your damage and your bandages.

  • Healing

    Bandaging your own wounds, how long it takes, and how much it heals.

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