Wiki / Skills
Skills
How skills rise by use, and what each combat and healing skill does.
- Skills overview
There are no classes or levels. Skills rise by use, up to 100 each and 700 in total.
- Swordsmanship
The skill for swords and axes, and the short sword's three abilities.
- Mace Fighting
The skill for maces, clubs, hammers, war axes and staves, which wear armour down faster.
- Fencing
The skill for daggers and spears, including the dagger every new character carries.
- Archery
Bows and crossbows, arrows, shooting on the move, and the short bow's three abilities.
- Wrestling
Fighting with your fists, and your defence when you hold no weapon.
- Parrying
Blocking blows and arrows with a shield.
- Tactics
Tactics raises or lowers the damage of every blow you land.
- Anatomy
Knowing where to strike and how to bind a wound. Anatomy adds to your damage and your bandages.
- Healing
Bandaging your own wounds, how long it takes, and how much it heals.