Wiki / Skills

Anatomy

Knowing where to strike and how to bind a wound. Anatomy adds to your damage and your bandages.

Last updated

This page describes today's playtest build. Values may change during playtests.

Anatomy helps both your fighting and your healing.

In combat

Your damage is multiplied by:

1 + Strength ÷ 500 + Anatomy ÷ 500, plus 0.10 more at Anatomy 100

With Strength 60, that’s +12% at Anatomy 0, +22% at 50, and +42% at 100.

Anatomy is checked each time you land a hit. Your chance on that check is your Anatomy ÷ 100.

In healing

Anatomy raises both ends of a bandage’s heal. Each 5 points of Anatomy adds 1 hit point to the least and the most a bandage can heal. See Healing.

After each bandage, Anatomy is checked with a chance of your Anatomy ÷ 120.

Training

No trainer teaches Anatomy yet. You can pick it as a starting skill, and it rises by use. See Skills overview.

Staff write this wiki for now. Player editing comes later.