This page describes today's playtest build. Values may change during playtests.
Each weapon uses one combat skill. The full lists are on the skill pages:
- Swordsmanship: swords, the battle axe and the halberd
- Mace Fighting: maces, clubs, the war hammer, the war axe and the quarter staff
- Fencing: daggers, the kryss and spears
- Archery: bows and the crossbow
- Wrestling: your fists
Melee weapons reach 2 metres. Two-handed weapons can’t be used with a shield.
War and peace
You only swing in war mode. Press Tab to switch, or attack something and you switch on your own. Going back to peace drops your target.
Swing speed
A weapon’s speed number becomes seconds like this:
seconds between swings = 15,000 ÷ ((stamina + 100) × speed)
At 25 stamina:
| Speed | Example | Seconds |
|---|---|---|
| 58 | Katana | 2.1 |
| 55 | Dagger, short sword | 2.2 |
| 45 | Broadsword, cutlass | 2.7 |
| 40 | Club, war axe | 3.0 |
| 30 | Mace, fists | 4.0 |
| 28 | Short bow | 4.3 |
Low stamina slows every swing a little.
Hitting
chance to hit = (your skill + 50) ÷ ((their skill + 50) × 2)
Your skill is the one for the weapon you hold. Against a player, their skill is the one for the weapon they hold, or Wrestling if they’re unarmed. Against a creature, it’s the creature’s defence skill.
| Your skill | Their skill | Chance |
|---|---|---|
| 50 | 50 | 50% |
| 100 | 50 | 75% |
| 50 | 0 | 100% |
| 0 | 50 | 25% |
Damage
A hit’s damage is worked out in this order:
- A random roll between the weapon’s least and most damage.
- Tactics changes it by (Tactics − 50)%.
- Strength and Anatomy add to it.
- A worn weapon does less. See below.
- Damage between players is halved.
- An ability can raise or lower it.
- The target’s shield and armour absorb some. See Armour.
Every hit does at least 1 damage.
Wear
Each hit has a 1 in 25 chance to wear your weapon by 1 point. A worn weapon does less damage:
damage × (50% + 50% × condition ÷ full condition)
A weapon at half condition does 75% damage.
Where to get weapons
Brann the blacksmith sells most one-handed weapons and Tobin sells the short bow. See Traders and trainers. Some others drop from monsters.
Staff write this wiki for now. Player editing comes later.